Creator Discussions
For discussions regarding the creator, not the creations.
113 topics in this forum
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Capture - Types & Creation Help
by Casey- 0 replies
- 1.4k views
The PDF link and Rockstar post link below have some invaluable information for creating excellent balanced captures and also explain the different types. We, as a crew, have always been a bit short on created captures so if these can help any budding creators out there make some fantastic xDBx captures then all good! Capture Guide PDF Link R* Game Tips - Making Balanced Captures GTA mode tasks players with stealing target vehicles located all around the map, before bringing them back to their respective bases. Each team must fight to steal more vehicles in the allotted time than their opponents. Contend teams must fight to bring Capture Object(s…
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Guide to Checkpoint Placement
by handcuff_charlie- 1 follower
- 5 replies
- 2k views
I did not put this together. I have C&P'd it here without permission from GTAForums....like I need their permission. It's not necessarily the gospel, but I would say 90% of this is solid and if followed you can't go wrong. Since several people have taken a new interest in creating their own races lately, I thought this could help. The Basics One CP should be placed either on or slightly before every corner apex. Not one before, one after. There can be leeway if the bend is gradual and the path is clear. Generally and preferably, place it such that the outside edge touches the inside curb at the apex of the turn for street races. Placing CPs beyond the ape…
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Issianapolis 500 Idea / Checkpoint Placement Tip
by kernalhogan- 1 follower
- 1 reply
- 308 views
We played Ally's Issianapolis 500 at Two Bros. and were discussing how to force players to take the jump(s). I hopped into the creator and may have found the solution. Place any large flat prop down for the "elevated" checkpoints. It can be multiple or just a massive one. Place a primary and secondary checkpoint on the elevated prop(s). This will allow players to choose any ramp and still activate the checkpoint. Make sure your elevated checkpoints are the correct size, type, and placement. They won't be editable after the next step. Don't delete, just edit the placement of the elevated prop(s). Place it off to the side, far from…
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ps4 Various issues/problems & solutions 1 2
by zmurko- 4 followers
- 26 replies
- 4.3k views
I thought I'd open another topic for anyone to ask how to overcome a problem in the creator or when you don't know a solution for something. Anyway, here's my first question. Why doesn't it let me place a spawn point where there's clearly enough space and/or not much incline. Is this a common problem/bug and what's a solution, or does this have anything to do with the building blocks placed nearby (not in the way as far as I can tell anyway)? Area must be clear: (do I need a f****** airfiled?!) The ground must be level: (I don't remember spawn points needing a 0.00000000 degrees flat area!)
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Fun/Good non-crew created jobs
by Lann- 1 follower
- 10 replies
- 1.7k views
Whats some top of the line jobs? Figured we could get jobs posted here to be used in a potential monthly h2h league. Please post with SocialClub link or entire playlists if you have them gathered. I know @revbouncer have some, but hosts like @pete_95973 @omarcomin71 @Dodge @djw180 @Potato @The_Lady_A @Crawford1872 might have some as well. Everyone and anyones input is much appreciated!!
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What is your most...
by JustHatched- 2 followers
- 3 replies
- 1.2k views
Successful creation? Favorite creation Hardest to make creation? Most disliked creation? (post links to them) My most successful by plays is XDBX Speedway with 3.8k plays. And I don't really know why, its fun but it isn't a great race by any means. It was probably one of the early ovals made though. My favorite is Dirty Dock Sucker, I always thought this TDM played out well, it's just fun for me. Hardest to make was XDBX Runabout Decisions, it was tough making this track to resemble the course of the none stunt version and it has all available props. The one I hate the most is Grenadeball HD (no li…
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New props?
by Lann- 1 follower
- 0 replies
- 1k views
A new prop, part of a F1 update?
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Bugged Jobs 1 2 3
by djw180- 2 followers
- 58 replies
- 8k views
Word got round about this yesterday but I thought I'd post here as well. We've found a number of jobs that will not load with an error saying something like there's bad data in them and they need remaking (don't remember exact wording). Based on those I know are effected I think it must be related to the Gunrunning update. One of them is Squirrel's Surfs Up II and I'm sure I have done quite recently before Gunrunning came out. After a bit of discussion I think we have ruled out the actual locations of the bunkers being the cause as some of those effected are no where near any bunkers, but of course it's possible there are multiple causes of the bug. It also can …
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Stunt race weather bug
by djw180- 1 follower
- 10 replies
- 2.5k views
I found another bug. You can only have the weather set to clear in stunt races. The option to change the weather appears on the screen for the host to alter, but you can't change it from clear. Rockstar made stunt races do not have the option to change the weather. This is definitely something to bear in mind for anyone planning on making / updating tracks for long races where you may want to have current weather, and obviously for any race you want to have set to raining (how I found out about this).
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Transform Races 1 2
by djw180- 2 followers
- 28 replies
- 4.1k views
I just thought I'd make a thread to discuss anything to do with Transform races now they are in the creator. So a couple of questions. Has anyone found the warp CPs? Those that teleport you to somewhere else Can you start the race in a plane or boat? I can only see how to start them in a land vehicle
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un-wanted customs 1 2
by djw180- 3 followers
- 28 replies
- 3.8k views
EDIT: seems to have finally been fixed, see last post Not sure where to put this, seems sort of a creator issue but might go better somewhere else. Has anyone else noticed that since the Cunning Stunts update, races that are supposed to be locked to a single vehicle have customs on and no way as host to turn customs off? Or is it just me? What should happen is if the creator locks a race to one vehicle in a class then that is all you can choose and there is no option for the host to turn customs on or off. If the creator has 2 or more vehicles available in a class then the host can choose customs on or off. Those of you at last We…
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planes
by djw180- 1 follower
- 4 replies
- 1.5k views
It seems that although many of the new planes are available in the creator the bombs some of them can carry are not. I just tried making a capture based on bombing an NPC base then stealing a package from it. No bombs on Starling or Cuban. Anyone else tried using the planes in the creator? Is there a way use their bombs?
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ps4 Hatch's air race report
by JustHatched- 1 follower
- 3 replies
- 1.4k views
I didn't know until a few day ago about the close to water job bug, so I have went thru all my air races and checked/fixed those and added the new planes in the races where they would make sense to be in I will go thru water races over the weekend as I know @Beez reported River Rampage as broken, I figure most probably are.
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ps4 Start Grid Glitch
by Crawford1872- 3 replies
- 1.4k views
Double G was telling me about this last night, didn't know about it myself and couldn't see anything on here. Sure most of you will know about it already but figured I'd share before I forgot. Fully explained in video but it's a method of getting cars placed for a race with the small grid that is normally only for bikes. obviously this wouldn't work for everything, races that you're going from the start for example but if you were building a track for an event that we'd be sorting the grid for anyways and wanted the start of the race to be somewhere GTA won't let you it could be useful.
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ps4 Real Life Street Circuits 1 2 3
by zmurko- 51 replies
- 7.5k views
This is a long(ish) term planning thread for a racing championship I have in planning stages and which should happen after the currently planned Pfister Supercup is over. Details of the championship itself are still being planned, but one aspect of it is definitely clear. Championship will be held on real life street/city circuits and for that reason I need a lot of help from the crew. So creators can already get busy and start (re)creating some of the famous street circuits from around the world. Some guidelines to help you (to be added): - it doesnt need to be an exact replica, but try to come as close to the original layout/configuration as possib…
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ps4 Our Best Races? 1 2
by Squirrel- 2 followers
- 25 replies
- 4.3k views
The other night while racing we were discussing that we should submit more of our tracks to Broughys Content Creator Stream in an effort to gain more exposure for our creations. I've just been watching the latest stream and he has reopened the submissions again for fresh tracks. We are limited to one track per creator so which of each of our creators tracks would you recommend to be submitted? Once we get a shortlist up I'll create a poll and we can vote and see if we can get one of our tracks featured. Link for the submissions here: https://goo.gl/forms/zHxf68mB557hL0df2
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ps4 XDBX WARS 2 (Creations needed) 1 2 3
by Squirrel- 1 follower
- 74 replies
- 8.7k views
An old Man in a battered robe is seated next to a young adult male, between them a battle damaged Astrodroid projects a holographic image of a young woman dressed in white appealling for help... @Fido_le_muet @Protocawl @Lann @Skorpion You guys created jobs for the original run through of this event, @adsyfindlay I know you already have something special in the works for this. Are you interested in creating new jobs or revising old ones before May for the sequel event? I'm planning on hosting 12 jobs, these can be inspired by any of the 9 Star Wars films currently released This creation event is also open to new creators. May the force be with you…
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ps4 Cunning stunts props
by zmurko- 6 replies
- 1.5k views
Thought we could share some of the tips&tricks with how new cunning stunts props could be used in track creations. If you have a question, fire away and we'll try to help you. If you have found a great way to use a certain prop, please do share with us. If you have seen something really cool in someone's creation and have no idea how it was done, please share it with us and we'll try to figure it out together and perhaps learn how to use it ourselves too. Etc... I'll start with a question. Anyone knows what this (sunken) prop might be? It looks too wide to be a building block I think. It's also too short (and again too…
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ps4 Pfister Supercup Track Shortlisting
by Squirrel- 14 replies
- 1.9k views
Just a testing thread for notes to help choose the best of the available versions of each track. All input considered but final decision rests with myself for which track is included. If you have a track either made by yourself or one you have found list it below. 1. Catalunya http://rsg.ms/bfc685e http://rsg.ms/d74ba97 http://rsg.ms/02d29d0 2. Monaco http://rsg.ms/b8f7ff4 http://rsg.ms/e97eba8 http://rsg.ms/b8f9888 3. Canada http://rsg.ms/5f40d5f http://rsg.ms/7cb1767 http://rsg.ms/5568452 4. Hockenheim http://rsg.ms/d4e9e45 http://rsg.ms/527da87 http://rsg.ms/543ac39 5. …
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ps4 Recreating old creations.
by Squirrel- 23 replies
- 2.3k views
There has been some ingenious jobs made by the crew using the heavy restrictions we had before, now we have the full range of stunt props available in the creator along with the ability to stack items properly I've been able to improve a few of my jobs. I'm going to be going through my creations to see what else can be changed with the new tools and props. While I'm doing this, are there any other jobs that you think could be improved. We could either suggest improvements for the creator if they are still in the crew or for those jobs where the creator has now left we could create new versions of the jobs. Most jobs are fine as they are but it would be go…
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- 5 replies
- 1.4k views
I've looked around a little, visited the GCCC forums and looked at few videos. Apparently, the new bug that puts you in a loop if you try to load or save a race in the creator is something that's been done on purpose by R* to prevent anyone from accesing the special vehicles content in the creator, but instead of just "blocking" that, they caused EVERY DLC vehicle to cause the problem. What I learned is that if you have any of the DLC vehicles (ANY, even a Turismo for example) selected as default vehicle, it wont let you save or load the job. This should be fixed with the release/unlock of the new content that's already in the game, but still not accesible (new …
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ps4 Publish a Job Without Testing It
by zmurko- 0 replies
- 2.2k views
Looks like I simplified it last night when explaining it (left out few steps), but here's the youtube video on how to publish a job without testing it. Really useful when making a GTA race that requires you to get out of your vehicle for example as this is not something that can be done when testing it in the creator (think Gfred for example). Here's all the steps you need to take, to summarize what's in the video: 1. Save unpublished job (after you're done creating it) 2. Enter Test 3. Exit Test without finishing it 4. Go back to creator Main Menu 5. Load the saved job 6. Select Publish It'll now show on RSC, but apparently a…
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ps4 Won't let me test the TDM
by Lann- 1 follower
- 1 reply
- 1.4k views
Only thing left is to test it, the only warning sign left, all stuff placed. But nothing happens after i pick team 1 or 2, no respons to me pressning X. Any ideas?
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ps4 Warning on editing your existing land races
by JustHatched- 2 followers
- 1 reply
- 1.3k views
I wanted to update my land races with the cars, I started with of my lesser played races and they got changed to stunt races, after some testing I made zero changes on a copy of Runabout, I made zero changes, no car changes,. props, nothing, all I did was make a copy, went into the copy and saved it and it got changed from land race to stunt race. It wouldn't be a big deal if stunt races weren't locked to contact or non contact (whatever you saved it at). I don't want all my races locked to one thing cuz some work on all settings. Just an FYI, don't edit anything on your races that you want all settings to be an option
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unable to update a death match
by djw180- 2 followers
- 6 replies
- 1.8k views
Anyone else noticed this recently? I can not update a published Death Match. Races are fine, I did one a couple of hours ago, and captures were OK last week at least. But in a published death match of mine earlier I made changes, did a test, got the "you have completed a successful test" message, went to the main menu to update it and the "update" option is shaded lighter than the others. When I tried to select it a message said something like "unable to update as there have been no recent changes". This is a TDM I made on PS3 and was attempting to update on PS4. I tried updating it on the PS3 as well and get exactly the same problem. I'll report it as a bug to Rocks…
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Recent Activity on RSCnet
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225
Rate the Last Film you Watched 2: Electric Boogaloo
What I Watched This Week #168 (Mar 17-23) Sisu dir. Jalmari Helander/2022/1h31m Sisu is a Finnish action film set during the latter stages of WWII in the Finnish countryside where a grizzled old gold-miner, Aatami (Jorma Tommila), has just struck the motherlode. Unfortunately he runs into a group of n*zis led by SS officer Bruno (Askel Hennie) who are retreating out of the country and they steal his stash. What they don't know is that he is a legendary badass soldier who then proceeds to go on a bloody rampage to get his gold back. There are few things more satisfying to see in a movie than n*zis getting absolutely brutalised (Hitler getting his face machine-gunned into Swiss cheese in Tarantino's Inglourious Basterds is a personal fav) and this delivers that by the blood and guts full bucket load. If you want to see a n*zi get exploded by having a landmine f*cking thrown directly at his face then this is the film for you. Tommila gives a great performance in the lead, even though his character doesn't have a single word of dialogue. This is a man who speaks with his actions. Plus he just looks like a badass, I can totally believe that he could take on an entire troop of n*zis and win. Hennie is also good, but his character is very one dimensional, but his presence is more symbolic here of how evil the n*zis were as a whole. If you want a straight forward and thrilling action film then you should check this out. 8/10 Breaking dir. Abi Damaris Corbin/2022/1h43m Based on a true story, Breaking stars John Boyega as Brian Brown-Easley, a former Marine suffering from severe PTSD who has had his VA benefits taken away, straight out of his bank account. Desperate and seeing no other option he holds up the bank with a bomb, taking two hostages. What follows is a tense standoff involving the police, the media and Brian, with Boyega's performance really carrying what is a pretty generic film. The way the public and media sympathy is on Brian's side as he's able to explain his situation put me in mind of Dog Day Afternoon - also based on a true story of another bank robbery gone wrong - but that just makes this film feel even blander. Now this isn't a bad film by any stretch of the imagination, it does its job well, but apart from Boyega's performance there isn't anything that really stands out. It did make me sympathise with the real Brian Brown-Easley as this is a tragic story from every angle, and it does a good job of showing who he was as a person with flashbacks showing him spending time with his young daughter and not just focusing on that day. 6.5/10 Furious 7 dir. James Wan/2015/2h17m Jason Statham enters the Fast and Furious series - after a post-credit teaser in the last film - as the brother of the baddie from the last film and he wants revenge (it's about family). Djimon Hounsou is also here as a totally underwritten bad guy who is totally forgettable and unnecessary and I don't know why he was there because Statham is already the bad guy. I can't even remember what relevance he had to the plot, if he had any at all. But I like Djimon Hounsou so it was nice just to see him I guess. I did have fun with this one, the less grounded the plots the more enjoyable they're becoming, especially since everyone is acting so seriously, particularly Vin Diesel. One aspect where this actually works is where they keep going on about family, their sincerity really makes me believe they care about each other, and that made the tribute to Paul Walker at the end of the film genuinely touching. 6/10 Le Corbeau dir. Henri-Georges Clouzot/1943/1h32m In this French mystery/thriller Pierre Fresnay plays Remy Germain, a doctor in a small village who is the victim of poison pen letters accusing him of having an affair with the wife of another doctor and performing illegal abortions. Soon other villagers start getting letters, all of them signed Le Corbeau - The Raven. As everyone's secrets start getting exposed, desperation to find The Raven grows. This is a very dark film made during a dark time in France's history, and the way the film shows how easily people can be turned against one another speaks to what was going on at the time. The actual mystery is well written, with the audience left guessing right up to the shocking finale, and it's all shot in a film-noir style that really sets the tone perfectly. It's a little slow at the start, but the third act really ramps up the pace as we start eliminating possible suspects, leading to what I think is a satisfying reveal. The performances are all good, especially that of the person eventually revealed as The Raven, but this is more about the atmosphere. 8/10 The Electric State dir. Joe Russo, Anthony Russo/2025/2h5m The Electric State is the latest film from the Russo brothers, directors of Avengers Infinity War and Endgame, and apparently cost Netflix 320 million dollars to make. It looks alright, and by that I mean the effects look alright, the actual art and production design is bland and derivative nostalgia bait, but it doesn't look like 320 million dollars. The actual plot, adapted from a graphic novel, sees Millie Bobby Brown play an orphaned teenager living in an alternate history 90's after some war with robots or something. She has to find her brother, who she thought was dead, but has been kidnapped by an evil tech guy played by Stanley Tucci and is now in a coma with his consciousness in a robot based on an old cartoon character and is the power source for his new VR tech I think. Also Chris Pratt is there doing the same character he's been doing for the last decade. There are some things I liked about this. Stanley Tucci is always good and is almost able to give his character some depth. Brian Cox voices a baseball robot, that was fun. I'm struggling now. Millie Bobby Brown's American accent is passable. I guess it's not the worst film I've seen this year, that would be Borderlands. This is slightly less obnoxious. 3/10 Cars 2 dir. John Lasseter/2011/1h46m The first non Toy Story sequel for Pixar kicked off an era of sequels where out of their next ten films only four were original. But at least the plot here is very different from the original, which was all about slowing down and enjoying the smaller pleasures of life. Cars 2 is a spy thriller where Mater the Tow Truck (Larry the Cable Guy) is mistaken for a secret agent by superspy Finn McMissile (Michael Caine). He is caught up in a plot involving eco-friendly oil invented by billionaire Miles Axelrod (Eddie Izzard), who is also hosting a worldwide grand prix in which Lightning McQueen (Owen Wilson) is competing. There's a lot going on, but I do like how they've decided to go in such a mad direction after the relatively grounded first film. My biggest problem with this film is the same one I had with the first, and that's how much I f*cking hate Larry the Cable Guy and his stupid f*cking voice. And now he's basically the lead character, with more time given to his plot than McQueen's. 5/10 Across 110th Street dir. Barry Shear/1972/1h42m This film opens with two nobody crooks stealing a few hundred grand from a Mafia deal in Harlem, killing them and a couple of cops in the process. This threatens to incite a race riot if the two detectives assigned to the case can't find who did it. They are the gruff, no nonsense, racist Italian Captain Mattelli (Anthony Quinn), and the Black liberal Lt. Pope (Yaphet Kotto). A gritty crime film that's a perfect time capsule of the era, this is both very real feeling and stylised at the same time. There's a brilliant use of location shooting and handheld camera that give it a raw, almost documentary like feel. Quinn and Kotto are excellent as the diametrically opposed duo, butting heads while still trying to pull in the right direction. Their relationship is symbolic of the film as a whole, a powder keg just waiting to go up, and that level of tension is sustained throughout the film. The cherry on top is the brilliant soundtrack, which includes the legendary title song by Bobby Womack. 9/10 Lime's Film of the Week!- 2
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225
Rate the Last Film you Watched 2: Electric Boogaloo
Alien Romulus (2024) dir Fede Alvarez Another film in the Alien franchise. More of the same reasonably high quality sci-fi horror, quite gory at times with dark, atmospheric, industrial looking sets. A cast of relatively unknown actors do a good job playing a group of young off-worlders, including an android, who see a way to escape their dreary mining colony planet by boarding an abandoned space craft to use it's resources to get their ship to another planet. But this craft is research station, with all human crew dead, because, of course, it had an alien on board. It then becomes the familiar last-woman-standing as one by one they meet the usual face-hugging / chest-bursting or other death by xenomorph. There is a lot that refers to one of more of the original films, including an appearance by an Android “played” by an AI version of Ian Holm (Ash in the Aliens). It is essentially a sequel to Alien that could be happening before, after or even about the same time as Aliens. So it fits into the original films rather than the newer ones from the 2010s. Although I like some of the references to the original films the problem with this for me is it has very little that we have not already seen in those originals. It does not bring much that is new to the franchise, unlike Prometheus and Covenant. Whilst I would have seen it as quite a good film if it was the 2nd or 3rd film in the franchise, I really don't see it adds anything more to the story. So it's fine if you just want more of the same, but for me if you are going to keep adding to a franchise the films needs to bring something original, some aspect of the overall plot not explored before, and this does not do that. I was actually getting slightly bored towards the end and would have been quite happy with it finishing maybe 20 minutes earlier. 6 / 10- 1
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Guzmans Requests
Thanks for the feedback @Skorpion Maybe put a ”storage” of both Cargobobs and Trucks in a location thats more timeconsuming to ”use”. For example at Guzmans Airfield. -
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Guzmans Requests
That sounds great, but do it as a different job. I really like this job, but not sure its suited for a fun PL. Mainly because it's hard to communicate without switching to game chat so you can hear your own teammates. I get the point of the plane being used to get the chopper, to get the trailer etc. but would you be willing to put some VERY slow choppers or something on the ground near-ish the Cargobob just in case. The plane would still be the fastest way for the team to get to the next capture ready for the cargobob to catch up, and the ground choppers wouldnt really be able to do much, but they would make it possible to continue in the event that the plane has been delivered and cant be used, or something else goes wrong.
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