no_snacks 3,345 Posted March 12, 2017 Share Posted March 12, 2017 Atomic R-Seoul Hybrid track. (part stunt track, part natural roads) Short lap race for most classes. (approx 1:00 to 1:10 laps) Best suited to the slower classes like Coupes and Compacts, but works well with Supers and Sports once you're familiar with the course. Pit-lane on the left just after the start/finish line. GTA setting for health pick-ups in the pit-lane. No weapons please. (looking at you @Xyon14) Bookmark here - https://socialclub.rockstargames.com/games/gtav/ps4/jobs/job/f8FeWYwkSUG8xTnktyL9JA# Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/ Share on other sites More sharing options...
Crawford1872 2,587 Posted March 12, 2017 Share Posted March 12, 2017 Love the description and it looks good mate 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165717 Share on other sites More sharing options...
DavidCore89 7,404 Posted March 12, 2017 Share Posted March 12, 2017 (edited) Looks very well made. Found something out about the wrenches in the pit lane. They don't work unless you shoot your car before the GTA race starts up. Edited March 12, 2017 by DavidCore89 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165729 Share on other sites More sharing options...
no_snacks 3,345 Posted March 12, 2017 Author Share Posted March 12, 2017 Cheers, @DavidCore89. That's interesting about the health pick-ups. Wonder if they keep working for the second time, or if you need to shoot your car again. We've been respawning on the main straight but it can cause problems for the following cars when they hit your respawning one. Might be worth testing and making sure we all shoot our cars at the start to avoid the issue on the longer races, like BACCAR for instance. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165732 Share on other sites More sharing options...
zmurko 7,622 Posted March 12, 2017 Share Posted March 12, 2017 Not sure, wrenches worked for me in the last Endurance Extravaganza, though my car was pretty banged up every time. It only didnt fix my windows once, but it did fix the rest of the car. I've noticed players shooting their cars in racing community events lately, so there must be something wrong with the wrenches. 1 Quote S U N D A Y R A C I N G L E A G U E Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165733 Share on other sites More sharing options...
Xyon14 2,312 Posted March 12, 2017 Share Posted March 12, 2017 2 hours ago, no_snacks said: Cheers, @DavidCore89. That's interesting about the health pick-ups. Wonder if they keep working for the second time, or if you need to shoot your car again. We've been respawning on the main straight but it can cause problems for the following cars when they hit your respawning one. Might be worth testing and making sure we all shoot our cars at the start to avoid the issue on the longer races, like BACCAR for instance. All of a sudden my putting weapons on during a race sounds good :p...... 1 Quote Crew Policies and Vetting Procedure Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165735 Share on other sites More sharing options...
DavidCore89 7,404 Posted March 13, 2017 Share Posted March 13, 2017 Ran it with a friend earlier non-contact and sports, great track, easy to learn and really safe due to the props. Definitely one to keep in my bookmarks, cleared a few out, so it's still a very short list. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165804 Share on other sites More sharing options...
djw180 6,977 Posted March 14, 2017 Share Posted March 14, 2017 Great race snacks. The repair wrenches do work for me, just not for minor damage. They used to work for any damage I think. If the damage is just enough to scratch the paint work then they don't work but If you've done serious damage, enough to effect the car's performance, they work. That's what happens for me anyway. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165846 Share on other sites More sharing options...
no_snacks 3,345 Posted March 14, 2017 Author Share Posted March 14, 2017 (edited) Thanks for the feedback, guys. @djw180. I did some rough testing on the wrenches today. (probably should've waited until after the update, but oh well) Created lots of damage to my car, (wheel bent inwards, front bumper hanging off, lots of dents etc) and the wrenches didn't work at all. Got out and fired 2 or 3 bullets into the car and the wrenches fixed everything, both mechanically and cosmetically. Did similar damage as the first time and drove through again. It made the noise and picked up the wrench, but it only fixed the mechanical damage - the car drove like it had no damage but it still looked beat up, including the bent in wheel. It was weird driving a perfect handling car that looked so damaged. Shot the car and drove through again. This time it fixed the cosmetic damage too. Will probably do some more testing, but at this stage it seems like @DavidCore89 was right about the bullets triggering the wrenches to work. BTW, I could occasionally pick up the wrenches (maybe 1 time out of 20) both in the creator and in proper races. There never seemed to be a pattern to it though, just random luck. Edited March 14, 2017 by no_snacks Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165855 Share on other sites More sharing options...
Squirrel 5,180 Posted March 14, 2017 Share Posted March 14, 2017 (edited) Might be worthy of a discussion thread on it's own but what does the bullet activation method mean for racing, lots of questions raised. Are we all going to get out of our cars for a gta race just to shoot them and get back in before the start? Do we allow gunfire in races so we can shoot each others cars so we can use the pitlane? What happens if someone gets killed by mistake and is left at the back of the field? Do you have to shoot the car each time you want it to be fixed? My personal opinion is that we just have to continue without pitlane racing for now until these issues are fixed but with Rockstar who knows when or if that will happen. They may have even fixed this in the latest update meaning this point is moot. Edited March 14, 2017 by Squirrel Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165856 Share on other sites More sharing options...
DavidCore89 7,404 Posted March 14, 2017 Share Posted March 14, 2017 I see others jumping out, shoot the car, get back in, countdown and go. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/12011-atomic-r-seoul/#findComment-165858 Share on other sites More sharing options...
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