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A team oriented race that requires at least two people to complete. Players ride atop each others Mules while being transported to the heightened checkpoints. Players then cross two bridges while side-by-side with each other before finishing the circuit.

Contact must be turned on to complete the race. Catch up is turned off and I would recommend turning Slipstream off as well. It is a Mule only race, so Customs should be turned off if possible. Made as a lap race but one lap should be long enough(or even too long). Lag can cause problems with being able to complete the race due to the preciseness required, as evidenced in the video below.

 

Edited by kernalhogan
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https://www.rockstarsocialclub.net/forums/topic/12111-dual-mule-duel/
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