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After consulting with the race stewards the results are finally confirmed.

Unfortunately there have been some penalties awarded. 

Qualifying issues.

@acdc_sw, @BRacer and @Potato were all seen to be going beyond the track limits in their qualifying laps. a 5 place grid drop will apply for each driver in the next race they compete in.

Race issues

Sherratt313 repeatedly weaving on kerbs. This has been discussed since the start of the championship as something that is strictly not allowed. A time penalty of 30 seconds to his race result will be added because of this.

@FinDNF also repeatedly seen to be weaving on the kerbs. Same penalty of 30 seconds will be added to his race time.

@acdc_sw caused multiple issues while lapping. Although each individual incident can be attributed to lag the stewards feel more care could have been taken by ACDC especially as he knew he was lagging. Only a warning will be given to AC for this but added with the previous warnings from race 1, AC now has 3 and will also receive a 30 second time penalty on his race result.

Revised race results are as follows:

  Monaco
1 B Racer TLG Racing 29:42.083
2 Random Potato Tenshun 30:11.800
3 acdc_sw TLG Racing 30:18.165
4 Fido_le_muet Retro Racer 30:25.973
5 Mythaga 80s Gamer 30:34.442
6 Starmonkeykiller 80s Gamer 30:37.301
7 No_Snacks Meinmacht 30:39.093
8 Crawford1872 Retro Racer 30:59.394
9 Clydicality Wiwang 31:05.133
10 JC10110 TLG Racing 31:07.546
11 FinDNF Fruit Performance 31:17.627
12 Junior Chubb Xero Gas 31:24.173
13 Trashbags1980 Auto Exotic 31:27.727
14 Zmurko Meinmacht 31:28.337
15 PaulieWantsBlood Tenshun 31:28.503
16 SquirrelArmy 80s Gamer 31:34.998
17 Sherratt313 Fruit Performance 31:37.513
18 Tremonius Xero Gas DNF
19 djw180 Globe Oil DNF
20 Sagrawa Meinmacht DNF
21 Beez Auto Exotic DNF
22 Joper88 Xero Gas DNF
23 ConGamePro Auto Exotic DNF
24 TheBoyBry Retro Racer DNF
25 Xutek6651 Auto Exotic DNF
26 Protocawl Tenshun NS
27 LimeGreenLegend Xero Gas NS
28 grjkie Fruit Performance NS
29 Matty Wiwang NS
30 Proxide Fruit Performance NS
31 Skorpion Fruit Performance NS
32 Adsyfindlay Globe Oil NS
33 Madden141 Globe Oil NS
34 Lann Wiwang NS
35 DavidCore89 Wiwang NS

 

Tables have been updated on the first page showing current championship positions. Thanks to the stewards for their input.

Going forward I'd like the video review process to be a lot quicker. For those people who have recorded their race could they upload them as soon as they can, on the same night if possible. Don't worry about editing the videos to add tables and cutting out long periods of inactivity. I have plenty of time on Tuesdays to go through all the available footage and highlight the areas the stewards need to look at. 

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Can one of the moderators remove my previous post? Phone acting weird with this forum.

What i wanted to say : can you review the table @Squirrel? Dont know if it will matter for the positions, but there was only 0.02 seconds between me and @Clydicality. In the final results its suddenly 2 seconds

6 minutes ago, Realjaysee said:

Can one of the moderators remove my previous post? Phone acting weird with this forum.

What i wanted to say : can you review the table @Squirrel? Dont know if it will matter for the positions, but there was only 0.02 seconds between me and @Clydicality. In the final results its suddenly 2 seconds

Have you got a screenshot of that finish? The image I have taken from the results screen show a 2 second gap. 

@Realjaysee I think I see your confusion, on track you will have finished 0.02 behind Sherratt but due to his time penalty his final position was changed.

Edited by Squirrel
2 hours ago, Squirrel said:

After consulting with the race stewards the results are finally confirmed.

Unfortunately there have been some penalties awarded. 

Qualifying issues.

@acdc_sw, @BRacer and @Potato were all seen to be going beyond the track limits in their qualifying laps. a 5 place grid drop will apply for each driver in the next race they compete in.

Race issues

Sherratt313 repeatedly weaving on kerbs. This has been discussed since the start of the championship as something that is strictly not allowed. A time penalty of 30 seconds to his race result will be added because of this.

@FinDNF also repeatedly seen to be weaving on the kerbs. Same penalty of 30 seconds will be added to his race time.

@acdc_sw caused multiple issues while lapping. Although each individual incident can be attributed to lag the stewards feel more care could have been taken by ACDC especially as he knew he was lagging. Only a warning will be given to AC for this but added with the previous warnings from race 1, AC now has 3 and will also receive a 30 second time penalty on his race result.

Revised race results are as follows:

  Monaco
1 B Racer TLG Racing 29:42.083
2 Random Potato Tenshun 30:11.800
3 acdc_sw TLG Racing 30:18.165
4 Fido_le_muet Retro Racer 30:25.973
5 Mythaga 80s Gamer 30:34.442
6 Starmonkeykiller 80s Gamer 30:37.301
7 No_Snacks Meinmacht 30:39.093
8 Crawford1872 Retro Racer 30:59.394
9 Clydicality Wiwang 31:05.133
10 JC10110 TLG Racing 31:07.546
11 FinDNF Fruit Performance 31:17.627
12 Junior Chubb Xero Gas 31:24.173
13 Trashbags1980 Auto Exotic 31:27.727
14 Zmurko Meinmacht 31:28.337
15 PaulieWantsBlood Tenshun 31:28.503
16 SquirrelArmy 80s Gamer 31:34.998
17 Sherratt313 Fruit Performance 31:37.513
18 Tremonius Xero Gas DNF
19 djw180 Globe Oil DNF
20 Sagrawa Meinmacht DNF
21 Beez Auto Exotic DNF
22 Joper88 Xero Gas DNF
23 ConGamePro Auto Exotic DNF
24 TheBoyBry Retro Racer DNF
25 Xutek6651 Auto Exotic DNF
26 Protocawl Tenshun NS
27 LimeGreenLegend Xero Gas NS
28 grjkie Fruit Performance NS
29 Matty Wiwang NS
30 Proxide Fruit Performance NS
31 Skorpion Fruit Performance NS
32 Adsyfindlay Globe Oil NS
33 Madden141 Globe Oil NS
34 Lann Wiwang NS
35 DavidCore89 Wiwang NS

 

Tables have been updated on the first page showing current championship positions. Thanks to the stewards for their input.

Going forward I'd like the video review process to be a lot quicker. For those people who have recorded their race could they upload them as soon as they can, on the same night if possible. Don't worry about editing the videos to add tables and cutting out long periods of inactivity. I have plenty of time on Tuesdays to go through all the available footage and highlight the areas the stewards need to look at. 

You posted the picture that my wheels can be on the curbs. I didnt go over it  unless i took a corner wide

5 minutes ago, FinDNF said:

'On the curbs'. Not over them. You allowed going on the kerb

Weaving on and off the kerb is something that has been discussed at length in this thread especially when not on the apex or exit of a corner. There is no reason to be on the kerb in the tunnel section at all unless you're looking for a boost. 

 

Just now, Squirrel said:

Weaving on and off the kerb is something that has been discussed at length in this thread especially when not on the apex or exit of a corner. There is no reason to be on the kerb in the tunnel section at all unless you're looking for a boost. 

 

Me and sherratt are dropping out of this bullshit event.

First off, if you really want to ban kerb boosting, block the kerbs simply or if you want to say it is not allowed to weave on the kerb edit it in the post not say in the thread.

You have these idiots racing that crash on the first turn but you wont give them a penalty. You give me a penalty of a thing you didn't clearly state was not allowed.

Learn how to host championships

 

 

  • Like 1
8 minutes ago, FinDNF said:

Me and sherratt are dropping out of this bullshit event.

First off, if you really want to ban kerb boosting, block the kerbs simply or if you want to say it is not allowed to weave on the kerb edit it in the post not say in the thread.

You have these idiots racing that crash on the first turn but you wont give them a penalty. You give me a penalty of a thing you didn't clearly state was not allowed.

Learn how to host championships

 

 

Perhaps both of you should have read the rules first before entering?

Quote
  • Kerb Boosting
    • This is one of the biggest discussion points. Using the kerbs is unavoidable in racing. They form part of the racing line in the corners and make up 100% of the track sections.
    • Using the kerbs on the entrances and exits of corners is permitted. Actively seeking out the kerbs on straights to boost your car is not. The weaving down the kerbs on straights commonly seen in GTA racing is something that is definitely not acceptable in this championship and is actionable.
    • The cars should be trying to stay within the white lines as much as possible, keeping at least two wheels on the circuit. 
    • The Comet Retro is not a car which benefits a lot from kerb boosting, if anything it unsettles your car and can actually slow you down. I've followed cars which are boosting and caught them easily without using the kerbs to gain speed. 
    • If you are behind in the race, kerb boosting to catch back up is not acceptable either. 
    • Kerb boosting is something that will be reviewed by the stewards if needed.

 

  • Like 3
22 minutes ago, FinDNF said:

Me and sherratt are dropping out of this bullshit event.

First off, if you really want to ban kerb boosting, block the kerbs simply or if you want to say it is not allowed to weave on the kerb edit it in the post not say in the thread.

You have these idiots racing that crash on the first turn but you wont give them a penalty. You give me a penalty of a thing you didn't clearly state was not allowed.

Learn how to host championships

 

 

It's been stated and discussed since before the championship started.

First turn accidents are unfortunate and if any complaints were lodged about an accident at that point then the stewards would have investigated them. 

The decision to penalise you was made by the stewards based on your driving style which was in breach of the rules. If you're not willing to follow those rules then we welcome your decision to leave the championship.

Edited by Squirrel
  • Like 2

Just block the kerbs easy enough, don't have to worry about anything after that

You were racing yourself you saw the first turn crashes. You can give the penalties from your own pov. And you started the race 2 seconds after you said u would. Fucked up that too

24 minutes ago, FinDNF said:

Just block the kerbs easy enough, don't have to worry about anything after that

Don't be a smart ass, you are well aware that we're limited to 150 props and I'd like to see a track made out of new track pieces without any kerbs.

I'm assuming it's the new young generation thing, trying to adjust the rules to their liking, ignoring the parts that don't suit them and then being a dick about it when caught with their hand in a cookie jar. That's one of the reasons why this crew is meant for the mature players who can play within certain rules without having to tell them exactly what is allowed and what isn't. It was the same with trying to get into a crew with a modded account despite our crew rules clearly stating that such thing is not allowed, then using every excuse on the planet to justify a modded account instead of admiting the mistake.

Take it as a life lesson and you'll see in few years time what was wrong with this.

  • Like 12

You can tell from my voice during my quali lap that the first corner and third corner kerb boosts were accidental. (And although they were accidental I guess I still did cut the corner.) I didn't actually realise I was sort of weaving on the kerb in the tunnel, I was probably itching my nose, but just know that I wasn't doing this in the race (as far as I'm aware) (check my vid if you don't believe me ?)

Sorry to everyone ?

I accept my penalty, it seems fair, and look forward to starting mid pack ??

(p.s. I know it sounds like a shit excuse but I do itch my nose a lot ? and I admit that I made mistakes ?)

Edited by Potato
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13 hours ago, no_snacks said:

@Squirrel @BRacer @acdc_sw @Potato @Fido_le_muet @Mythaga @Realjaysee @Clydicality @Lann @FinDNF @starmonkeykiller @Crawford1872 @Sagrawa @DavidCore89 @zmurko @XuTek6651 @Beez @djw180 @TheBoyBry @JuniorChubb @Paulie @Con @Tremonius @Trashbags1583070460

Tagging the people who've taken part so far. (sorry if I missed someone)

Just wanted to hear as many opinions regarding the checkpoint placement for the next round on the Montreal Circuit.  

Personally I'm still undecided about them.  Yes, they do cut out the excessive corner cutting, but do they or will they cause any other issues, like if someone is simply dodging a crash or gets severely punished for turning into the corner a bit too early etc?

If any changes are going to be made to CPs, it's best I do them now while we still have over a week left to practice.  It would be great to hear from a few of you with your thoughts. Maybe Squirrel can have the final say if we're undecided.

Cheers. :)

I like that you can't cut corners. It's great but it will cause issues as mentioned previously. Someone could miss one because they're battling it out and because of a contact they put 2 wheels over the curb. That's very unforgiving IMO and could be a pain in the ass if it happens too much. And many people will turn around/reverse to get the CP and that could (will?) create more chaos. 

It will also punish someone who turns slightly too soon or too late. We're not machines and can't take the same line perfectly every lap. 

It will also slow down the whole field and everyone will be too careful. :D

Edit : I didn't realise this was posted hours ago :lol:

Edited by Fido_le_muet
  • Like 2

@Squirrel Please express the Stewarts our gratitude for spending all the time to judge our race. I think it is not easy to do that well knowing that some discussions will occur later. Perhaps not every decision was perfect but I think they did their best and we should accept that. Discussions make us better but they should face improving future races and not keep up with those in the past.

My personal advice if you are very disapointed with a decision: Take yourself 10 to 15 minutes befor you post something in the forum. The emotional part of the words you want to choose changes in that time and chances decrease that you offend somebody with something you regret later.

To the case of sheratt: I noticed that he seems not to be signed in to this forum. I know him from the NODO crew and it looked to me like he just drove to the NODO rules which alow kerb boosting as far as I know. Did he sign up to the race or did he just join accidently over his friendlist?

Have a nice long holiday weekend, Tremonius.

Edited by Tremonius
spelling
  • Like 6
17 hours ago, no_snacks said:

 

Just wanted to hear as many opinions regarding the checkpoint placement for the next round on the Montreal Circuit.  

Personally I'm still undecided about them.  Yes, they do cut out the excessive corner cutting, but do they or will they cause any other issues, like if someone is simply dodging a crash or gets severely punished for turning into the corner a bit too early etc?

If any changes are going to be made to CPs, it's best I do them now while we still have over a week left to practice.  It would be great to hear from a few of you with your thoughts. Maybe Squirrel can have the final say if we're undecided.

Cheers. :)

I get on fine with the CP's on most laps. I did however miss the CP on the chicane before the finish line twice in one race whilst pushing to catch someone. Without having the recording to check it is tough for me to call whether it stopped me 'cheating' or was a very severe punishment for a legitimate overtake move. A bit of footage from people who are regularly missing the CP's might clear things up.

As for missing CP's due to argy bargy/dodging other players etc, this is a side effect of CP's wherever they are placed. With this track you are less likely to miss a CP in these circumstances if you are pushed out wide (which is more common IMO) so the CP's here could save you rather than punish you.

They definitely make cutting corners a lot less tempting but I don't think they do a great job of eliminating curb boosting.

For race night itself it is a tough call, there are pros and cons to each side of the argument. If I was running the event I would side towards moving the CP's a little as I would prefer to avoid the fallout if they do prove to be an issue on the night in what has otherwise been a great series.

 

 

  • Like 1

Can you smell what the Stone is cooking?

Lmao.  We're no closer to the CP issue. :lol:

Thanks everyone.  I agree with all of your opinions because every point made is true and valid.  There is no perfect solution, but maybe we can have a compromise.

@Squirrel.  If I move the CPs slightly towards the apex (not much, but just enough to allow more margin for error), do you think that will work and keep both sides of the debate happy?  If you accidentally miss the CP after that, then the driver will only have themselves to blame, and hopefully it will reduce the amount of respawning and any problems associated with it.

Just now, no_snacks said:

Lmao.  We're no closer to the CP issue. :lol:

Thanks everyone.  I agree with all of your opinions because every point made is true and valid.  There is no perfect solution, but maybe we can have a compromise.

@Squirrel.  If I move the CPs slightly towards the apex (not much, but just enough to allow more margin for error), do you think that will work and keep both sides of the debate happy?  If you accidentally miss the CP after that, then the driver will only have themselves to blame, and hopefully it will reduce the amount of respawning and any problems associated with it.

Can't argue with that. Can you also add another checkpoint on the back straight to give a close respawn point just before the final chicane.

  • Like 1
Just now, Squirrel said:

Can't argue with that. Can you also add another checkpoint on the back straight to give a close respawn point just before the final chicane.

Cool.  I'll get it done right now.  Will tag everyone involved in the series to let them know about the changes.

Will definitely add another CP 3/4 of the way down the back straight. :)

  • Like 1

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