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Pfister Supercup (Squirrel)


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That's the one I've missed a couple of times too, without even realising I was going over the curb.  

I'm in the creator now and will have a look at all the CPs and make any necessary adjustments.  Most of them will probably only be moved a couple feet towards the apex.  Some may be left as they are.  I just need to find that happy medium. :)

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2 minutes ago, no_snacks said:

That's the one I've missed a couple of times too, without even realising I was going over the curb.  

I'm in the creator now and will have a look at all the CPs and make any necessary adjustments.  Most of them will probably only be moved a couple feet towards the apex.  Some may be left as they are.  I just need to find that happy medium. :)

It's mainly that one plus the first part of the final chicane I've had issues with. I wouldn't move them too far, just enough for a little bit of breathing room.

Edited by Squirrel
43 minutes ago, Squirrel said:

Cheers Snacks. I've just done a few more laps and just missed a borderline checkpoint. Think it's this level of corner cutting that people are having an issue with. Although technically off course it's very close.

 

This one could possibly be the only one slightly moved, as when trying to be super aggresive this morning and cutting as much as possible, it was the only one I managed to miss. Perhaps not necessary move it towards the inside of the corner (and allowing corner cutting), but maybe just back a little so it's more inline with the apex. (if you know what I mean)

Or option B, move it to the apex completely and use slow down strips to prevent cutting this exact corner, but away from the edge of the track, so they only slow you down once you're completely off the track, so those on the track don't get affected by you suddenly slowing down.

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@Realjaysee @acdc_sw @BRacer @djw180 @adsyfindlay @Madden141 @Skorpion @grjkie @pr0xxxy @Lann @DavidCore89 @Clydicality @Matty @Crawford1872 @TheBoyBry @Fido_le_muet @zmurko @Sagrawa @XuTek6651 @Beez @Con @Protocawl @Potato @LimeGreenLegend @JuniorChubb @Tremonius @Squirrel @starmonkeykiller @Mythaga

Sorry to tag you all again.  Just wanted to let you all know the Montreal Circuit has been update with a few minor changes.

The track layout and all barriers are completely unchanged.  I have move the first slow-down strip in the pitlane.  It's now slightly further into the pitlane because there was a chance you could be slowed down while being slightly airborne from a previous bump.  That could sometimes cause your car to spin if you weren't completely straight at the time.  It doesn't affect this race/championship, but just thought I'd mention it anyway.

Some of the chicane CPs have either been moved a touch closer to the apex or brought forward a little bit to the front of the corner. (As Z mentioned in the previous post, they were a little too far past the apex previously)  It means you can now attack the curbs in a more natural way without being paranoid about missing a CP.

I've also moved another couple CPs further away from the curbs.  These aren't on the main chicanes, but just the gentle bends here and there.  There should be no excuse for missing these CPs unless we were trying to do a sneaky boost or just completely messed up our line.  Either way, we'd only have ourselves to blame.

There is no perfect solution, but hopefully it goes someway to reducing the boosting issue, but doesn't severely penalise the occasional innocent error.  Thanks for all your feedback/input. :)

Here's the Social Club link if you don't already have it - Montreal F1 Circuit

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8 hours ago, Squirrel said:

Cheers Snacks. I've just done a few more laps and just missed a borderline checkpoint. Think it's this level of corner cutting that people are having an issue with. Although technically off course it's very close.

 

Squirrel, you're missing that checkpoint because you're turning in too late to the first part of the chicane, if you turn in earlier you can carry a lot more speed through the second part. ?

anyway... the checkpoints...

I agree that moving them towards the apexes will decrease the amount of issues, however it just allows for kerb boosting again.

Hopefully people won't kerb boost as much since they now know that penalties are real, plus it's a much shorter track and after a few laps cars will be everywhere on the track so there's not really anywhere people can do it and get away with it. ?

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3 hours ago, Potato said:

Squirrel, you're missing that checkpoint because you're turning in too late to the first part of the chicane, if you turn in earlier you can carry a lot more speed through the second part. ?

I knew it was a bad line was just showing the slight cut of the checkpoint. 

I'll be doing some more laps of Montreal soon if anyone wants to some some practising?

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14 minutes ago, ishan826 said:

Hello, I'd like to get a spot in this event ASAP. If you need a reserve or if someone drops out, let me know :)

PSN: ishan826

Hi ishan, Welcome to the site.

A couple of questions before we go further.

  1. How did you find out about this competition
  2. Have you read all the rules of the competition and are willing to race to them?

 

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There is likely to be a change in track for the end of the season. After racing Norisring tonight, even though it's an excellent and well made track I feel it may be too small for a large field of cars. We also have a German track in the series already.

I'm currently in the process of constructing Sepang. I was going to use it for the Super GT Trophy starting after the Supercup but it can also be used for this championship too.

Edited by Squirrel
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On 2017-6-3 at 2:00 PM, Squirrel said:

Have you got a screenshot of that finish? The image I have taken from the results screen show a 2 second gap. 

@Realjaysee I think I see your confusion, on track you will have finished 0.02 behind Sherratt but due to his time penalty his final position was changed.

Oh yeah, it was sherratt instead of clyd. Ignore my post :)

13 minutes ago, Potato said:

Call me stupid, but I've only just realised something that could be a bit of an issue on Monday night... there's no starting grid boxes...

Good point. I think we'll use car lenght and it should be fine.

Just practiced the track and I must say I love the new CP placements. It is much more forgiving but it will still punish you if you go over the kerb too much (2-wheels width by my calculations :D)

Should be a great race, the track is wonderful, the turns are quite difficult. It will be a real challenger. Can't wait for the race :)

The starting procedure is going to need a little patience while it gets sorted out especially with the three grid drops. Will have to listen to instructions and hopefully will be quick and painless. 

I don't think @no_snacks has any props left but if you can add one of the starting grids without props it may help. 

If not possible we'll just have to manage 

4 minutes ago, Potato said:

Yeah I agree with @Fido_le_muet we could use car lengths or the red and white striped kerb to sort out grid placement.

@Squirrel regarding the 2 points for fastest quali, is that with or without penalties applied?

With penalties. I will double check the official Supercup regulations to confirm though. 

Useful having them holding a real life competition to mirror ours. 

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57 minutes ago, Squirrel said:

With penalties. I will double check the official Supercup regulations to confirm though. 

Useful having them holding a real life competition to mirror ours. 

Yeah I don't follow the Porsche supercup so I wouldn't know ?

4 hours ago, Potato said:

Call me stupid, but I've only just realised something that could be a bit of an issue on Monday night... there's no starting grid boxes...

Pretty sure I can fix that, mate.  I'll have a look at it after 2 Bros playlist.  Just a matter of swapping one prop for another.

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The start/finish straight now has grid boxes.  The back of the grid merges underneath the previous track piece, so only the first 28 spots are visible. :lol:

It's only a visual change and in no way affects anything else.  No other changes were made to the track, props or CPs. :)

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2 hours ago, no_snacks said:

The start/finish straight now has grid boxes.  The back of the grid merges underneath the previous track piece, so only the first 28 spots are visible. :lol:

It's only a visual change and in no way affects anything else.  No other changes were made to the track, props or CPs. :)

That's perfect snacks. Great work. Will save on a bit of confusion tomorrow night 

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How's everyone's practice going for tomorrows race? What's a good legitimate lap time?

I managed to break into 1:06s few times, but not consistently (though I have only done a total of 60-70 laps so far, which from what I've seen in previous rounds is very little :lol: ).

I'll be more than happy with a low 1:07 qualifying lap.

Just gotta be patient and wait until the car in front enters the chicane late and be ready to pounce then with a nice cutback on the exit.
Or exit the last chicane before the hairpin much better then the car in front, catch up and fight for it in the hairpin.
Or get the speed up on them in the hairpin (better exit) and use it to your advantage for a better entry into the last chicane.
I can also tell, there's gonna be a lot of cars going wide in the first long right hander, where you can overtake them on the inside and cut in front of them on the exit.

At least that's my plan in theory. Can't do any of that without a decent pace. :D

 

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