Dodge 7,265 Posted June 13, 2014 Share Posted June 13, 2014 (edited) Blackhawk Down DESCRIPTION -We've got a Blackhawk down, we've got a Blackhawk down.- Rangers fly in on Mini Birds to collect the downed Blackhawk before the Skinnies do. Use whatever force is necessary to secure the Bird! -IRENE- Edited October 16, 2015 by Dodge 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/ Share on other sites More sharing options...
newyork-nightmare 698 Posted June 14, 2014 Share Posted June 14, 2014 I like this, I need alot of capture practice Quote "You have enemies? good, that means you stood up for something in your life" Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-27624 Share on other sites More sharing options...
JustHatched 12,123 Posted July 17, 2014 Share Posted July 17, 2014 I don't care for this one so much Dodge, for the most part without respawning in a Buzzard put the team in the last Buzzard at a huge advantage. Perhaps add a few minigun pickups so the team stuck on the ground can pound back at the Buzzards. Quote The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it. Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-34926 Share on other sites More sharing options...
Dodge 7,265 Posted July 17, 2014 Author Share Posted July 17, 2014 Hmm, the NPC's really shouldve taken care of the Buzzards for you. I will look into it. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-34931 Share on other sites More sharing options...
handcuff_charlie 801 Posted July 20, 2014 Share Posted July 20, 2014 (edited) Almost nothing in Capture works like it is supposed to, especially the NPC's I have never included a buzzard for player use in any creation, do the missiles auto-aim onto the other team or is it the same as free mode where they only lock onto NPC's? Edited July 20, 2014 by handcuff_charlie Quote "handcuff, should I join XDBX?" Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-35465 Share on other sites More sharing options...
ssracingn2 935 Posted July 20, 2014 Share Posted July 20, 2014 From ninemillerkiller the auto aim was locking onto cars not the other team. However when you spawn in a car you are a sitting duck. Quote http://www.gta-stats.com/player/image/medium_1.units_0.platI_1.plat_2/custom.stats_races_ratio.stats_dm_ratio.crime_kills_players_headshots.crime_kdr_players.other_vehicles_speed/ssracingn2.jpg Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-35469 Share on other sites More sharing options...
handcuff_charlie 801 Posted July 21, 2014 Share Posted July 21, 2014 Yeah I avoid setting the respawning in cars unless absolutely necessary. MOST of the time turning traffic on and just letting players jack a car is a much better choice. Quote "handcuff, should I join XDBX?" Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-35511 Share on other sites More sharing options...
Dodge 7,265 Posted July 21, 2014 Author Share Posted July 21, 2014 I will make the updates soon. No Buzzards, and no respawn vehicles. Hopefully that will help. Thanks for the feedback. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-35514 Share on other sites More sharing options...
JustHatched 12,123 Posted August 5, 2014 Share Posted August 5, 2014 I think the buzzards are fine for the most part, just need a way to counter them for a couple reasons (mini gun pickup) Last remaining buzzard provides that team with huge advantage being the main one Quote The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it. Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38259 Share on other sites More sharing options...
Dodge 7,265 Posted August 5, 2014 Author Share Posted August 5, 2014 Ok. Thats good. I really didnt want to take the Buzzards out. i think I will make you respawn without a vehicle though. That should help with the Buzzards problem. They only lock onto vehicle, not players. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38260 Share on other sites More sharing options...
JustHatched 12,123 Posted August 5, 2014 Share Posted August 5, 2014 The respawn vehicle is only a piece though, if one team has a remaining buzzard, the other has zero hope of getting the Annihilator as it is no match for a buzzard. Quote The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it. Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38287 Share on other sites More sharing options...
G37 3,445 Posted August 5, 2014 Share Posted August 5, 2014 I'm assuming this is just a bug but in last night's the Annihilator would not respawn after it was destroyed. That was my main issue and I can't suggest to correct that if it's a bug. Like Hatch said, just have some way to counter the Buzzards - whether it's a mini gun or an RPG or Grenade Launcher per side. Other than that it's a really neat location. Turned into a 10 min TDM for us last night Quote "If you ride like lightning, you're gonna crash like thunder." - The Place Between The Pines Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38291 Share on other sites More sharing options...
JustHatched 12,123 Posted August 5, 2014 Share Posted August 5, 2014 That issue we had was a bug, dunno who was in with me a few days ago on HC blitz capture but it had quit spawning bags and then was fine for us last night. Quote The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it. Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38292 Share on other sites More sharing options...
DavidCore89 7,404 Posted August 5, 2014 Share Posted August 5, 2014 (edited) In the first capture lobby, the Buzzards took each other out pretty quick and one team grabbed the Blackhawk, it was over in seconds, we didn't get time to see if it would respawn after being destroyed. On other occasions it lasted much longer. Perhaps owned weapons would work to give those on the ground enough firepower, maybe some actors in Buzzards to protect the Blackhawk too? Edited August 5, 2014 by DavidCore89 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38301 Share on other sites More sharing options...
G37 3,445 Posted August 5, 2014 Share Posted August 5, 2014 The MG is surprisingly good at taking out people in Buzzards, I took one out last night. So if a Combat MG was in the mix as well? Damn. Should be good. I really dislike using owned weapons and I really think this one can work with the right pickups. Just my 2 cents. Quote "If you ride like lightning, you're gonna crash like thunder." - The Place Between The Pines Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38302 Share on other sites More sharing options...
Dodge 7,265 Posted August 5, 2014 Author Share Posted August 5, 2014 I will look at changing the pickups. Ive never been in this when it didnt last nearly all 10 minutes. And in that 10 minutes, you die alot. No reason to have so many Rifles laying around. Im going to nix the respawn vehicles, and change out the pickups. I dont want to add NPC's in buzzards because that was not part of the movie that this was created after. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38304 Share on other sites More sharing options...
JustHatched 12,123 Posted August 6, 2014 Share Posted August 6, 2014 Job of the week 8/5/14 Quote The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it. Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38353 Share on other sites More sharing options...
Dodge 7,265 Posted August 6, 2014 Author Share Posted August 6, 2014 I thought it was broken. Thanks though. I will get it fixed. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38356 Share on other sites More sharing options...
JustHatched 12,123 Posted August 6, 2014 Share Posted August 6, 2014 It works as built, I just mentioned changes I would like to see, others like it, Quote The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it. Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-38358 Share on other sites More sharing options...
Dodge 7,265 Posted August 10, 2014 Author Share Posted August 10, 2014 Moved spawn points closer. Nixed the respawn vehicles. Changed weapon spawns. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-39259 Share on other sites More sharing options...
Guest Posted October 16, 2015 Share Posted October 16, 2015 Automatic message This topic has been moved from "PS3 Crew Created Captures" to "PS4 Crew Created Captures". Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-115635 Share on other sites More sharing options...
Dodge 7,265 Posted October 16, 2015 Author Share Posted October 16, 2015 Updated with more vehicles and for 30 players. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/1866-blackhawk-down/#findComment-115669 Share on other sites More sharing options...
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