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1_0.jpg
 
PLAYERS

2 to 16

 

TEAMS

1 to 2

 

GAME MODE

Team Deathmatch

 

DESCRIPTION

These guys are mixing more than cement. Put these guys on ice, throw the bodies in the back of the trucks.

 

http://socialclub.rockstargames.com/games/gtav/jobs/job/EXh4UZJCbkK2TqIFSSqV4g?platformId=2

Edited by Dodgeservice

Dodgeservice.png

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Awesome location (has to be since I've also made one here ;) )

 

The name is misleading though, because it was hot ass hell with all those rockets and grenades flying around :lol:

I enjoyed it but I would have reduced the maximum players to 12, It became very intense maybe a bit to much as you never got a breather.

Good spaced out pickups and the few props You used seemed to function well.

Don't think you'll get any problems with the spawns either if you reduce the player amount.

 

A good job but not fit for 16 players IMO 

Edited by RO9M
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It is a bit intense with 14 players, but it still worked I think, I don't think there were any spawn kills, not that I remember.

I would lose the RPG though, not because I'm not a fan at all, but it's just too easy to get to and then it's just rockets flying around.

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I really liked this, and thought it was a really intense battle.  Great location, and I like the advanced rifles a lot here.  I think removing the RPGs was good though, and found that it played much better without them as a whole.  It could probably be reduced in terms of player numbers, but even with a semi-full lobby tonight, it worked really well and I didn't notice any spawn killing.

 

Nice one!

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Sorry this is late...  distractions and all.  

 

This was a fun map.  I got very excited when I found the RPG since the other team was dominating me.  I can see how the RPG would have been an annoyance to the team that didn't get it first though.  :P

 

With or without the RPG, I'd love to play this map again as it was really fun and provided a ton of laughs.

  • Like 1
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