Banketelli 3,655 Posted December 21, 2014 Share Posted December 21, 2014 (edited) Red's Insane Haven Mode: Team Deathmatch Forced: Sawed-Off Shotgun Pick-ups: Combat Pistols and Sawed-Off Shotguns and Pump Action Shotguns Edited July 18, 2015 by Banketelli Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/3722-reds-insane-haven/ Share on other sites More sharing options...
G37 3,445 Posted July 14, 2015 Share Posted July 14, 2015 Got a chance to play this today. Interesting location as it's a pretty fertile area for a deathmatch. All in all it felt a little random to me. It's somewhat cramped and we had 7 or so players for it. IMO you really need to expand this down toward the other end of the street and make it more rectangular in orientation. It needs some room to breathe so I would distribute the spawn points down toward that end with what you have. There's also a particular section in the middle where that armor is that is absolutely unfair. You're protected from virtually everyone with no real way of combatting that perch of sorts. What's more is there is an armor pick up in there so it's entirely possible to be self-sustaining there (unless you run out of ammo). Only one way into it too via 1 cement bag prop. So definitely get rid of this segment with no way in it and no pick up inside it. I think the weapon placement and selection is fine though. You've got a good area here and it's a pretty good start, but it feels pretty flat beyond that. Making some easy adjustments to this and expanding it a bit will make all the difference in the world. Quote "If you ride like lightning, you're gonna crash like thunder." - The Place Between The Pines Link to comment https://www.rockstarsocialclub.net/forums/topic/3722-reds-insane-haven/#findComment-99364 Share on other sites More sharing options...
Banketelli 3,655 Posted July 14, 2015 Author Share Posted July 14, 2015 Thanks for the feedback. I'll have a look at it. Kinda one of my forgotten jobs. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/3722-reds-insane-haven/#findComment-99373 Share on other sites More sharing options...
Banketelli 3,655 Posted July 18, 2015 Author Share Posted July 18, 2015 (edited) Gave this a makeover. It truly was a mess. Update: Expanded the map to the southeast Removed, moved and added props, weapons and spawn points Moved the starting points to each end of the map Edited July 18, 2015 by Banketelli 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/3722-reds-insane-haven/#findComment-100425 Share on other sites More sharing options...
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