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I don't mean to sound like a wuss but it might be an idea to balance out the teams a bit if they are grossly imbalanced over the course of a playlist.  Its pretty tough to stay motivated when we get stomped over and over again.

I assume its generally not as bad as it was tonight but over the 2.5 hours in which I was playing I didn't win a match.  And during the two playlists I have now played am batting 1/10 for deathmatches.  Granted I am new and bad but I dont think I was pulling my team down that much.

Just something to think about.

Edited by Blest1542
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That is totally out of our hands, unless we created a second crew and used head to head mode we cannot choose who is on which team. There have been playlists where I have been MVP in every deathmatch but still lost because the other team worked better together. The only time I have seen the teams change is when someone drops out of the playlist or someone new joins.

 

Unless I am missing something and someone knows how to mix the teams up?

I've noticed this a lot. Team balancing is non existent. There used to be an option to swap teams but rockstar felt that it ruined the game dynamics. The only way to solve it is by having two different crews which starts causing its own problems. The last thing we want to is causing divisions within the crew.

I'm afraid we're stuck with the system no matter how flawed it is.

What does make a little difference is that it tries to group friends together too. Even though we're all part of the same group it will try add the people who are also friends together as well.

You will have noticed that last night blest in the little DM we had. You were the one on the team of randoms. You won in the end too!

If everyone adds everyone else to PSN it will even things out a touch and take one less variable from the balancing equation

I don't mean to sound like a wuss but it might be an idea to balance out the teams a bit if they are grossly imbalanced over the course of a playlist.  Its pretty tough to stay motivated when we get stomped over and over again.

I assume its generally not as bad as it was tonight but over the 2.5 hours in which I was playing I didn't win a match.  And during the two playlists I have now played am batting 1/10 for deathmatches.  Granted I am new and bad but I dont think I was pulling my team down that much.

Just something to think about.

Yeah I felt sorry for you guys tonight. It was absolutely ridiculous.. As the others have said, balancing sucks. It was really bad tonight too. I have no idea how it works and seems to be just random. It doesn't seem to be consistent on how it chooses teams, ie character rank, DM wins, friends, crew etc. it is always different and you can't change it. I understand why they had to change it.. All the time people would keep changin sides and it always ended up uneven. (Not that it's that much better now :P)

Just so you know, and to make you feel better, you guys were playing against some of the best DM players in this crew and we all play together regularly (outside crew activities) so we work very well together.

So others can understand, it was myself, alchemic ink, LN-MLB, lv_jag, truelife-98 and DC89 was there for a few rounds too.

You should know that at the moment there is nothing we can do to better balance the teams, and that every one gets a turn of being in an unbalanced team.

Only yesterday I was paired with a low level inexperienced random and stuck against LN MLB, alchemic ink and another random who was pretty good so I never stood a chance..

Try not to let it get to you too much

  • Like 1

scottyb1988.jpg

The problem is that once teams are set, they don't seem to change round to round. Even when new people join the original teams don't get reshuffled, the new person gets slotted in on one of the existing teams. So if you start the night with grossly unbalanced teams your only option is to take a beating match after match or just go do something else.

I know the original teams are determined by the RNG gods, and this is not a problem with anyone in the crew. It would just be nice if R* would shuffle the teams between matches.

  • Like 1

Thats unfortunate.  I guess I will just need to get used to Dave, LN and Alch shooting me in the face and being immune to damage.

I look forward to playing against DC, Jesse, G, Dani, Wraignbow, Vish, LNMLB, and there's more I can't think of..all really good TDM players that consistently wreck me. Playing against good players is great practice and forces me to step my game up. It doesn't always work out well but I learn from everyone I play against.

Playing TDM is the only way to get better at TDM.

  • Like 2

I agree balancing needs work but like others have said itj is entirely random. I will say this last night was the first night i can remember where i was on the stacked side. You have to kinda just take your lumps here and there and know sooner or later it will work in your favor once in a while.

on a side note we even all dropped out to freemode at one point and started a new tdm and teams pretty much stayed the same it didn't really break up the original teams from first tdm

We had this one dm last week were all 100+ players were in one team and the others were up to 70. Of course they completely took us apart and of course it was frustrating. I also thought that it would be able to switch between teams, but obviously that's not the case. Until R* considers a change try to not let this get to you. I also try to be happy with a spot somewhere in the top 10...

Last night when I was part of the short stack team I just keep trying to improve my own game.  Continue to do my drills trying to combat roll instead of jumping, trying to get headshots instead of putting bullet after bullet into bodies of steel.  Even though we lost every match I was actually happy with my personal performance last night as I did see some improvement.

  • Like 4

I think the main thing is not letting the psychology of the situation affect you. I've been guilty of committing myself to the loss before the round even starts. The top guys in our crew are good but they're not unbeatable. Just have to take the advantages when we get them and make use of the losing streak perks too!

Edited by Squirrel__Army
  • Like 2

Just for some encouragement... I hated playing TDM's against G, LN, and DC when I first joined the crew.  They were the best TDM players I had ever met in this game.  I never really played TDM/DM until I was over level 100.  Most of my time was spent in public lobbies wrecking people there.  I can tell that my DM skills have improved drastically since joining this crew and I've only been a member for like four months.  It didn't take me four months to improve, probably a few weeks at most.  I played pretty much every single playlist that I could and learned from watching the best in the crew and watched what they did.  I never even used the combat roll until I joined the crew as I didn't understand why it was so useful.

 

The team balancing was awful last night.  Even going back to a public lobby and relaunching didn't seem to split the teams up at all.  I did apologize for killing all of you because I really did feel bad--except for the randoms in there.  No love for them.  You guys will improve, trust me!

  • Like 4

Team balancing could be useful, but it would never work as it would always look at rank and that is no sign of skill, fair team balancing should be about DM's won/lost and K/D... Nothing else.

 

I can see why the game doesn't often team up crew vs randoms - it would be an unfair massacre, I sometimes get lucky by being on the crew team vs randoms, but that's only ever happened 10 times at the most.

 

I mostly get shafted with the team full of low-leveled randoms, outnumbered 3-1 several times or I'll be kept away from the players that I play best with (that's probably a good thing).

 

Only VS missions have the option to switch teams.

 

There will be times when you're on the strong team and there will be times when you're not - but you can never be sure of what will happen during a 10 minute TDM, I've seen the clear favourite lose many times with each player losing 10K.

 

Going into a match thinking you've already lost means that you're already half-way beaten.

 

Keep at it though Blest, I'm sure you will improve just like most players in this crew. When I first joined this crew 11 months ago, I wasn't very good at DM's, I could kill randoms but crew were owning me, that forced me to improve. I've now almost doubled my K/D despite playing with a lot of good players, won more DM's than I've lost (over 800 wins) and I'm heading towards 20,000 player kills.

 

In short - it's frustrating and it can seem impossible at the time, but you'll get there if you keep at it with a determination to succeed!

Edited by DavidCore89
  • Like 9

Honestly .. I completely understand how discouraging it can get. Mostly because I know this is sort of a "delicate" game mode and it's hard to get people to join it when they feel completely inadequate to begin (how can you get people to enjoy a game mode like this when the results are shit? Exactly).

 

I don't mean to toot my own horn (because really I'm not all that at all) but if I see a team is completely one sided like that I sometimes try to do what I can to balance it. Usually that results in me exploring far corners of the map where I remove myself from the equation. I want people to have fun even if that sometimes means I don't exactly get to participate.

 

The other thing is this, Mang brought it up. To improve you have to be willing to improve and face more difficult opponents. Mang himself might not even see it or many of you others but he's definitely gotten better. I have a video to prove it too (will add that to the video library later).

 

On the topic of team balancing, it's complete dog shit with a pile of burning hair on top of it. There used to be an option called "Team Balancing: On/Off" .. HA. It was garbage, it didn't do a damn thing. For the most part their idea of "team balancing" is lumping (generally) the highest level with the lowest level and filling in the spaces.

 

It really ought to base it on K/D because there's no other variable to base a team on (even if K/D isn't totally accurate). I really wish there was a host option in PLs "Shuffle Teams".

  • Like 5

: FIRE :

 

"If you ride like lightning, you're gonna crash like thunder." - The Place Between The Pines

 

I know your frustration as I am a competitive person and demand the best. When I first joined the crew I honestly wasn't very fond of the deathmatches because like you, I found myself getting owned and let's face it unless you're a great loser that doesn't stay fun for long.

It wasn't until recently when I stopped worrying about winning so much and focusing on trying to find someone as fast as possible and kill them and started focusing more on just having fun and being strategic in my gameplay that I saw improvement. For instance now instead of being bloodthirsty for kills or vengeance I try and focus on keeping health and armor up, staying stocked with weapons and ammo (which can be tough) and keeping an eye on the map killing players when I can.

Most importantly, headshots, HEADSHOTS HEADSHOTS HEADSHOTS. constantly be working on getting more accurate with your headshots. Mastering the little bump of the stick to go from body to head Is probly the most important thing to practice in order to improve your skill. The combat roll to can be very handy. A skill I have yet to even learn let alone master.

It's also important to remember that shit happens and the mechanics of moving around and interacting with objects in the game can sometimes be funny. The map has a lot to do with it also. Just the other night doing the low level PL we did a DM on a rockstar created map that sucked and my KDR was like .50, then we played a job Lv created and I was in the top 3 with a 1.70 so just try not to let a few shitty matches get ya down.

Teamwork makes the dream work too so support your teammates. Look forward to playin with ya again.

--Smokin

  • Like 3

You Want Peace, Prepare For War

As already said, balancing does suck, and there is nothing we as a crew can do about it.

All that said, I consider myself to be a mid skill player, I have good days and I have bad days regardless of which team I am on, but the thing is so does everyone else, you may end up on a team of lower rank/skill players but if most are on a good day and the stacked team is a bit off then it's a great feeling taking it to them.

Another thing is for sure, if you try to get better at it you may very well become a bad ass DM player, but if you don't try then you never will. Few people came into the game or crew and were instant killers, everyone has taken their beatings and the best players are the ones who take it, learn from it, and apply that knowledge.

  • Like 4

The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it.

:default_sign0081:

Yes, we have all taken our beatings, and still do!

 

Sure, everybody likes to win, but you can take a little from everybody and apply it to your own game to get better. I look at all DM players that I game with a lot, and see what patterns they have, and try to anticipate what they might do.

 

Practice your head shots in the creator and with randoms. Right now, I've been playing with this guy that does a lot of "run n gun." I'm starting to do a little of that as an experiment. (and dying a lot)

 

Until they fix the team balancing thing, the best thing for you is to play with this crew, keep learning like the rest of us, don't get too frustrated, then play with randoms and when they call you "hacker" (and other stuff)  you will get a huge grin on your face and know how much you have improved.

  • Like 1

Blest,

 

Am in a similiar situation to yourself as am new to the crew but also a noob to TDM/DM (played a handful of random DM bout a year ago). The very 1st playlist I done with the crew was a very sobering experience ( am good at killing randoms in Public Lobbys), I was no more use than the carboard cutouts on a firing range. WIthin a week I now manage to kill more than I die, which is a little victory for me. I did not know how to do the combat roll until this week and now am just trying to master the timing, I also find that no matter how well am doing there always seems to be 1 person who kills me the majority of the time, and this can be anyone but I always seem to have a 'super villian' on the other team just for me.

 

If we are ever on the same time and you want to do some random TDM to practice/improve, I would be up for it, just send us an invite.

 

Dedication, Perseverance and a will to WIn is all that's needed to succeed, or a Proud, Stubborn, Bad loser in my case.

  • Like 1

Most of the time that I get killed in public lobbies is when I'm just minding my own business or busy doing something like finding a car to sell, changing outfits, I got killed last week in the barbers waiting to get my hair done. It's a complete different world within a TDM where you're trying to shoot people who are trying to shoot you back and not just cruising around in a car. The ones we play tend to be forced weapons too so having more fire power is rarely an option. Pistol only matches are great for perfecting headshots.

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