Lann 10,846 Posted February 5, 2015 Share Posted February 5, 2015 (edited) http://rsg.ms/31450cb Marshall or Liberator, its time to get wet. Edited February 6, 2015 by Lann3 2 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4386-vespucci-monster/ Share on other sites More sharing options...
Squirrel 5,180 Posted February 5, 2015 Share Posted February 5, 2015 I'm going to add this for Sunday's PL. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4386-vespucci-monster/#findComment-70802 Share on other sites More sharing options...
Squirrel 5,180 Posted February 5, 2015 Share Posted February 5, 2015 (edited) Great concept but needs a little work. If you can add another 3 checkpoints on the bridges it should help with the distances that you need to travel in one go. You may pass under them but should still count as hitting the point. Another thing that might help but could also hinder is if you place buoys (thats pronounced boys not bu-ees ) to mark the deepest part of the channels. I liked it, managed to finish 2nd out of 12 Edited February 5, 2015 by Squirrel_Army 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4386-vespucci-monster/#findComment-70843 Share on other sites More sharing options...
Lann 10,846 Posted February 5, 2015 Author Share Posted February 5, 2015 (edited) I will give it some work, and maybe expand to the nearby areas. Thanks for the feedback! Edited February 5, 2015 by Lann3 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4386-vespucci-monster/#findComment-70844 Share on other sites More sharing options...
Jesse 867 Posted February 5, 2015 Share Posted February 5, 2015 I like it, even if you don't change a thing 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4386-vespucci-monster/#findComment-70845 Share on other sites More sharing options...
Lann 10,846 Posted February 6, 2015 Author Share Posted February 6, 2015 (edited) I have been adding CP´s and a few buoys to help stay away from the deep parts. Also moved the starting CP to ensure a good finish. Added torpedoes for the gta races, will be interesting to see how they work in the water. Also changed to night time, monsters do come out at night, right?! Edited February 6, 2015 by Lann3 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4386-vespucci-monster/#findComment-70923 Share on other sites More sharing options...
Lann 10,846 Posted February 6, 2015 Author Share Posted February 6, 2015 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4386-vespucci-monster/#findComment-71012 Share on other sites More sharing options...
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