Pb76 3,952 Posted June 26, 2015 Share Posted June 26, 2015 Deliciously difficult and terrifically technical, but bloody brill! 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-95534 Share on other sites More sharing options...
Dodge 7,265 Posted July 5, 2015 Share Posted July 5, 2015 This was the first track I've used the Zentorno on since switching to PS4. The track is fast and very well made. The driver on the other hamd, not so much. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-97540 Share on other sites More sharing options...
ScottyB 2,086 Posted July 6, 2015 Share Posted July 6, 2015 Updated with three checkpoints around the corner I think it works better now at any one time you can see 2 of the checkpoints and the arrows now point properly around the corner will have to edit slightly for respawns but that's it now will be testing through the week to make sure though They are back to where they are almost, but with the props blocking the road off, it's extremely easy to tell where you need to go. The visual aids go a long way in helping guide you in the right direction. I'm using your outer loop for my PL tonight, it's not bad but does need a bit of work which I'm sure you will know what to do when you look at it. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-97543 Share on other sites More sharing options...
adsyfindlay 412 Posted July 6, 2015 Author Share Posted July 6, 2015 Thanks man , I think the slight changes made a difference . I'll take a look tomorrow, just glad it's being played was considering deleting the variations lol. Going to remake it by copying the original and adjusting the checkpoints and adding a few props I may have to do that after the creator is fixed though :/ Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-97672 Share on other sites More sharing options...
Dodge 7,265 Posted August 31, 2015 Share Posted August 31, 2015 Will be Featured in TNT's Bravado Buffalo Series on Sept 3rd, 2015. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-108426 Share on other sites More sharing options...
no_snacks 3,345 Posted September 4, 2015 Share Posted September 4, 2015 (edited) Haven't tried this track with Super Cars since you made the latest changes, Adsy. With the slower Buffalo sports car we used today, the track overall and specifically the section after the Lifeinvader building worked well. When I get a chance, I'll give it another few runs in the Zentorno & T20. (haven't used the T20 on it yet) It one of those tracks that is enjoyable to race on, over and over again, in almost any class of vehicle. You need to get back in the creator and make some more jobs for us, mate. Edited September 4, 2015 by no_snacks 2 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-109039 Share on other sites More sharing options...
adsyfindlay 412 Posted September 9, 2015 Author Share Posted September 9, 2015 Gradually getting round to it haha thanks man . Going to be attending playlists more and hopefully that will spark some more ideas or how to link sections of possible tracks that I couldn't before haha . Thanks for the feedback 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-109768 Share on other sites More sharing options...
LN-MLB 2,583 Posted September 19, 2015 Share Posted September 19, 2015 This is a really fun track. One thing that always throws me off though is that sharp turn in front of the Didiersachs and Augury Insurance building. I can't remember the exact CP--perhaps number five or so. Unless I have my camera zoomed out in full or remember from previous experience, I always seem to take the road to the far left, which leads me in the wrong direction. I'm not sure if it's possible, but I would suggest placing a prop to guide drivers onto the proper road or block that one road off entirely. Just a suggestion, but I do like this track a lot and I think it works best with sports cars. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-111457 Share on other sites More sharing options...
adsyfindlay 412 Posted September 19, 2015 Author Share Posted September 19, 2015 This is a really fun track. One thing that always throws me off though is that sharp turn in front of the Didiersachs and Augury Insurance building. I can't remember the exact CP--perhaps number five or so. Unless I have my camera zoomed out in full or remember from previous experience, I always seem to take the road to the far left, which leads me in the wrong direction. I'm not sure if it's possible, but I would suggest placing a prop to guide drivers onto the proper road or block that one road off entirely. Just a suggestion, but I do like this track a lot and I think it works best with sports cars. Gah thought I'd perfected this one . I'll see what I can do thanks for the feedback 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-111458 Share on other sites More sharing options...
LN-MLB 2,583 Posted September 19, 2015 Share Posted September 19, 2015 Gah thought I'd perfected this one . I'll see what I can do thanks for the feedback Haha, no worries, you've done an excellent job with it. I'm not sure if I'm the only one who had an issue with that road, but I think a small prop is all that is needed. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-111459 Share on other sites More sharing options...
adsyfindlay 412 Posted September 19, 2015 Author Share Posted September 19, 2015 Updated Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-111477 Share on other sites More sharing options...
adsyfindlay 412 Posted September 25, 2015 Author Share Posted September 25, 2015 Made a couple of changes altered the first chicane Added more barriers to the rounded corner after the chicane Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-112438 Share on other sites More sharing options...
Dodge 7,265 Posted November 9, 2015 Share Posted November 9, 2015 Featured in the Lurcher portion of TNT's Low-Riders and Lurchers PL. Please make sure Custom Muscle cars are ALLOWED. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-119423 Share on other sites More sharing options...
adsyfindlay 412 Posted November 13, 2015 Author Share Posted November 13, 2015 Altered to allow for low riders 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/4637-lifeinvader-gp/page/2/#findComment-120018 Share on other sites More sharing options...
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