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San Andraggno GP

 

2_0.jpg

 

 

Description:

 

Race around this sweeping, fast paced technical track. Even the well clothed need to race!!

 

Video of track:

 

TBA

 

Rockstar Social Link:

 

http://socialclub.rockstargames.com/member/adsyfindlay/games/gtav/jobs/job/RdC7HzQJxEmTRmem6sZLXw?platformId=11

Edited by adsyfindlay
  • Like 1

 

 

 
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https://www.rockstarsocialclub.net/forums/topic/5338-san-andraggno-gp/
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I like the race, but I feel as though it has far less flow in comparison to some of your other races. It feels almost forced in the way that the corners come up really quick and a lot of them are very (often unnaturally) tight... Perhaps super is not the correct class here?

 

The single CP near LSC has made an improvement, I no longer need to browse the mini map (which is tough at full speed). In it's previous form, I was being caught out by the double 90 degree right hand turns which left me no warning at all.

 

The destructible barriers are something that I dislike, even a skilled racer can make a mistake and leave at least one of those barriers in the middle of the road... In fact, I did it today and it caused Mangfish a lot more harm than it did to me.

 

Obviously, you ran outta props and had to use dynamic props, but I feel as though the tyre barriers aren't doing the correct job due to the huge gaps between them.

 

I like the race, but it doesn't flow as well as Lifeinvader GP for example... I feel in control on Lifeinvader, even when pushing on the edge, but here I don't.

Edited by DavidCore89
  • Like 1

I loved this track. I think there were about 2 places that got a bit confusing, it's where you need to do almost a u turn. I think to fix hem, you should block of the road going 90 degrees to it. What happened for me is that I turned the corner and think you need to go straight (90 degrees) when you actually need to go 180 degrees. So by blocking off that other road, you will know that you're meant to keep turning.

  • Like 1

scottyb1988.jpg

I like the race, but I feel as though it has far less flow in comparison to some of your other races. It feels almost forced in the way that the corners come up really quick and a lot of them are very (often unnaturally) tight... Perhaps super is not the correct class here?

 

The single CP near LSC has made an improvement, I no longer need to browse the mini map (which is tough at full speed). In it's previous form, I was being caught out by the double 90 degree right hand turns which left me no warning at all.

 

The destructible barriers are something that I dislike, even a skilled racer can make a mistake and leave at least one of those barriers in the middle of the road... In fact, I did it today and it caused Mangfish a lot more harm than it did to me.

 

Obviously, you ran outta props and had to use dynamic props, but I feel as though the tyre barriers aren't doing the correct job due to the huge gaps between them.

Thanks for the feedback :D, I'll take another look at it and see what I can do. This is partly why the video isn't up yet as I think there is quite alot of improvement on it yet. 

 

Which class would you suggest? I'm going to try and host this whenever I can over the next few days to try and find the right class :).

 

 

I loved this track. I think there were about 2 places that got a bit confusing, it's where you need to do almost a u turn. I think to fix hem, you should block of the road going 90 degrees to it. What happened for me is that I turned the corner and think you need to go straight (90 degrees) when you actually need to go 180 degrees. So by blocking off that other road, you will know that you're meant to keep turning.

 

Is this the double 90 degrees? I really wish I had 8 more props would make that section so much easier haha. Like I said I'll have a look and see what I can do :D

 

Thanks Guys :)

 

 

 

Ok made some changes, hope they work and changed the default vehicle to coupes as they seem to work better I might even lock this race to sedans, coupes and SUVs  :) let me now what you think :)

Edited by adsyfindlay

 

 

 

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