no_snacks 3,345 Posted May 7, 2015 Share Posted May 7, 2015 (edited) Up Shit Creek Off-road race created for "Stock Car Racing (PS4)" Locked to the stock Bodhi. RSC link. http://socialclub.rockstargames.com/games/gtav/jobs/job/olifi9g5IkqAfiNk1eVaDw 3rd person 1st person Settings Race - Non-contact Laps - 2 Time of day - Morning Weather - Clear Camera lock - None (although 1st person is a hoot) Edited February 26, 2016 by no_snacks Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/ Share on other sites More sharing options...
G37 3,445 Posted May 7, 2015 Share Posted May 7, 2015 Really enjoyed this one. This has all the combinations of a great, not so serious race with a fair amount of thrills and not as easy as it appears pieces. Even a well executed and constructed jump too. I can see this becoming a crew favorite pretty quickly and I'm excited to run it for everyone on Saturday. First person is something I strongly dislike, it feels so forced and artificial. In those rare cases it DOES work, it's brilliant (Deliverance and bicycle races for example). Even tried that here and it seriously reminded me of a safari or bit from Jurassic Park. Bodhi is an excellent choice here and it's so under the radar. It's a great off-road vehicle and can climb like a beast. It's also quite fun in first person. Great job here. 1 Quote "If you ride like lightning, you're gonna crash like thunder." - The Place Between The Pines Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-87271 Share on other sites More sharing options...
Jaggy 2,811 Posted May 10, 2015 Share Posted May 10, 2015 This was such a cool race. I liked how you used haystacks for props instead of the tire barriers. The haystacks blended in perfectly with the scenery. The only issue I had was a re-spawn before that big jump. I told you that during the race though. Don't think it would have been a problem if two of us weren't re-spawning at the same time there. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-87755 Share on other sites More sharing options...
SeymorScagneti 1,274 Posted May 15, 2015 Share Posted May 15, 2015 This and PB's race stood out to me in G's event. Very fun and original track and I think it's the only Bodhi race I've done. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-88431 Share on other sites More sharing options...
no_snacks 3,345 Posted May 15, 2015 Author Share Posted May 15, 2015 Thanks for the feedback, guys. (and girl) Glad you enjoyed it. It was fun to create it, as well as race on it. There were a few challenges to overcome and I learnt a few things about the creator while making it. The Bodhi works well on the track because it has reasonable acceleration & speed for the tarmac and dirt sections, but it's stable enough (just) for the creek climb. It also doesn't over shoot the big jump like some other off-road vehicles do. I haven't fixed the re-spawning issue at the top of the jump yet, Jag. Will get onto that today. Not sure of the best way to do it though. I'll have to get in and play around with things to see what works best. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-88440 Share on other sites More sharing options...
DavidCore89 7,404 Posted May 28, 2015 Share Posted May 28, 2015 (edited) Cool race and a lot of fun. Added search tags. Edited May 28, 2015 by DavidCore89 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-90609 Share on other sites More sharing options...
SeymorScagneti 1,274 Posted June 19, 2015 Share Posted June 19, 2015 Running this tomorrow in a DUKE event. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-94112 Share on other sites More sharing options...
Pb76 3,952 Posted July 19, 2015 Share Posted July 19, 2015 This is a lot of fun. It's tricky without being annoying and the Bodhi is perfect for the track. I had the same issue that Bry mentioned, rolled onto my roof in the creek and was unable to right myself, got grounded when I respawned. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-100746 Share on other sites More sharing options...
no_snacks 3,345 Posted July 19, 2015 Author Share Posted July 19, 2015 Thanks, PB. I'll have a look at the spawn points near the wooden bridge. It's hard to place some of them in that area, but I should be able to move them just enough to avoid any more re-spawn issues. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-100752 Share on other sites More sharing options...
Beez 5,091 Posted August 26, 2015 Share Posted August 26, 2015 In the NA Vetting PL 8/26. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-107461 Share on other sites More sharing options...
LN-MLB 2,583 Posted August 27, 2015 Share Posted August 27, 2015 I had played this a few times before--once in first person and now twice in third person. Personally, I love it. It's well-constructed, quite challenging, and I feel that the Bodhi works extremely well here. It's a good mix of having both paved and off-roading elements. The jump included is quite fun, and fits in nicely with the track as a whole. The squeezing through the wooden bridge segment can be frustrating, but that's nothing against the job--I just suck at it sometimes. Nicely done, Snacks. I am glad it is not locked specifically to first person though. It is definitely entertaining and unique when presented that way, but I do prefer it in third person overall. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-107660 Share on other sites More sharing options...
Dodge 7,267 Posted October 19, 2015 Share Posted October 19, 2015 Will be Featured in TNT's Off-Road Extreme Racing. 2 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-116073 Share on other sites More sharing options...
no_snacks 3,345 Posted February 26, 2016 Author Share Posted February 26, 2016 Finally managed to make some minor but needed changes to this track. The title was preventing me from republishing any changes, but a quick workaround sorted it out. Several CP's have been tweaked to help with any respawn issues. Now that we can stack props, some of the problem areas have been tidied up and re-profiled. The old 2 x 15 starting grid has been changed to a 4 x 8 grid and has been moved further ahead. It's now a longer run from the final corner to the finish line. Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/5480-up-shit-creek/#findComment-132986 Share on other sites More sharing options...
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