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This is one of my favorites, so I figured I'd give it a face-lift. CPs are all exactly the same, except for the starting grid. I had to back it up slightly to accommodate 30 players. The only difference with the track itself are the props.

http://socialclub.rockstargames.com/member/DeaD_GooN/games/gtav/jobs/job/IZzGv-c6nkWTTvfQKWeWiA?platformId=11

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Love this track!

 

Laps of less than a minute are the most enjoyable IMO, every track doesn't need to be massively technical or an obstacle course, but basic, short and sweet tracks with multiple laps seem hard to come by these days.

 

The only issue is how quick turn 1 comes up, it caught me out 4/5 times because the CP is hidden behind the tree, perhaps you could add some tyre walls with arrows to make sure the turn isn't missed?

 

If you've used all of the props and need to free up some, I'm sure a couple of tyre stacks off the racing line could be removed, maybe a tyre wall or two from around CP 15 could be removed as well.

 

Great track though, I'll keep this one bookmarked.

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Thanks, DC. I'm not sure if I used all the props or not. I still have trouble getting that turn "just right". I'll give it some attention and see if that helps.

I couldn't agree more on the short and sweet multiple lap races. It really makes me feel like I'm getting a rhythm.

  • 2 weeks later...

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