Fooking 34 Posted January 13, 2016 Share Posted January 13, 2016 (edited) I made my first GTA race. Hope people like it. Please give me honest reviews and/or ideas on what needs to be tweeked...I'm new to Creator and like it! BTW... I nothing offends me so don't worry about hurt feelings. I won't learn how to make good quality games without knowing what mistakes have been made! http://rsg.ms/c7d5b97 Edited March 1, 2016 by SINISTER120 Added Tags 2 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/7754-los-santos-cruizin/ Share on other sites More sharing options...
Dodge 7,265 Posted January 13, 2016 Share Posted January 13, 2016 Bookmarked. I might recommend making Races hold the maximum number of racers possible. If 16 is the max, then so be it. But most Hosts don't really think about looking at Max Players for Races because they are almost always set to 30. Just an FYI. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/7754-los-santos-cruizin/#findComment-127428 Share on other sites More sharing options...
DavidCore89 7,404 Posted January 13, 2016 Share Posted January 13, 2016 Pretty good start here. I noticed no problems with the checkpoints and the route was quite cool. My only real worry is the fact that it's a GTA race and there are checkpoints inside the parking garage which may have several players respawning at the same time with no way to avoid certain death over and over. There isn't really a way to solve it except by taking that section out (but it's the best part). GTA races are more fun with traffic and wanted levels on IMO, you can set these in the creator so they're default. As it's a point to point it'd definitely work best with catchup on. I've only played it with 4 players in a closed lobby, that's not enough to properly test a GTA race. 1 Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/7754-los-santos-cruizin/#findComment-127429 Share on other sites More sharing options...
Fooking 34 Posted January 13, 2016 Author Share Posted January 13, 2016 Bookmarked. I might recommend making Races hold the maximum number of racers possible. If 16 is the max, then so be it. But most Hosts don't really think about looking at Max Players for Races because they are almost always set to 30. Just an FYI. Good point...I'll go change that Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/7754-los-santos-cruizin/#findComment-127433 Share on other sites More sharing options...
Fooking 34 Posted January 13, 2016 Author Share Posted January 13, 2016 Pretty good start here. I noticed no problems with the checkpoints and the route was quite cool. My only real worry is the fact that it's a GTA race and there are checkpoints inside the parking garage which may have several players respawning at the same time with no way to avoid certain death over and over. There isn't really a way to solve it except by taking that section out (but it's the best part). Yeah I was having real issues with the garage. I tried no checkpoints but it was too confusing. I'm hoping that it'll work since most people would have shot off the rockets before entering the garage. GTA races are more fun with traffic and wanted levels on IMO, you can set these in the creator so they're default. As it's a point to point it'd definitely work best with catchup on. Agreed! I already had them all set to default I've only played it with 4 players in a closed lobby, that's not enough to properly test a GTA race. Again agreed...It'll be interesting to test properly Thanks for the notes! Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/7754-los-santos-cruizin/#findComment-127435 Share on other sites More sharing options...
zztop911 1,609 Posted January 13, 2016 Share Posted January 13, 2016 Pretty good start here. I noticed no problems with the checkpoints and the route was quite cool. My only real worry is the fact that it's a GTA race and there are checkpoints inside the parking garage which may have several players respawning at the same time with no way to avoid certain death over and over. There isn't really a way to solve it except by taking that section out (but it's the best part). GTA races are more fun with traffic and wanted levels on IMO, you can set these in the creator so they're default. As it's a point to point it'd definitely work best with catchup on. I've only played it with 4 players in a closed lobby, that's not enough to properly test a GTA race. That's the max we've tested it. Someone could hold their rockets until they are further in the parking garage and cause bedlam. I don't know if the cars will despawn if the people were shot with owned weapons while inside there. It could be a problem in the tight spaces with large groups. Fun with 4 though! Let's test it later with some randoms! 2 Quote I only grow in living soil! Because Fat Buds Matter! Link to comment https://www.rockstarsocialclub.net/forums/topic/7754-los-santos-cruizin/#findComment-127436 Share on other sites More sharing options...
Fooking 34 Posted January 13, 2016 Author Share Posted January 13, 2016 I'm in! Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/7754-los-santos-cruizin/#findComment-127438 Share on other sites More sharing options...
zztop911 1,609 Posted January 14, 2016 Share Posted January 14, 2016 I'm in! If my stupid ISP's network will get sh*it right, I'll be yo Huckleberry! Quote I only grow in living soil! Because Fat Buds Matter! Link to comment https://www.rockstarsocialclub.net/forums/topic/7754-los-santos-cruizin/#findComment-127468 Share on other sites More sharing options...
Fooking 34 Posted January 14, 2016 Author Share Posted January 14, 2016 Guess you couldn't get on zz. Hopefully tomorrow! Quote Link to comment https://www.rockstarsocialclub.net/forums/topic/7754-los-santos-cruizin/#findComment-127484 Share on other sites More sharing options...
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