Dodge 7,265 Posted October 13, 2014 Share Posted October 13, 2014 (edited) http://rsg.ms/34dab46 DESCRIPTIONScouring the Projects became a legendary track in XDBX. This sequel is a tribute to that Legend. Failure is necessary. Edited November 27, 2015 by Dodge 2 Quote Link to comment Share on other sites More sharing options...
DeaD_GooN 1,312 Posted October 13, 2014 Share Posted October 13, 2014 Welp, bookmarked. 1 Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted October 13, 2014 Author Share Posted October 13, 2014 (edited) This is like most sequels. Not a good as the original. I don't think. Edited October 13, 2014 by Dodgeservice Quote Link to comment Share on other sites More sharing options...
DeaD_GooN 1,312 Posted October 13, 2014 Share Posted October 13, 2014 I know what you mean. But I think it's just cause the originals are so much more memorable. Like when you see Scouring the Projects II, you automatically think of the first one. Quote Link to comment Share on other sites More sharing options...
rumdig 957 Posted October 13, 2014 Share Posted October 13, 2014 I've been awaiting this sequel for quite some time. Added as well Quote Link to comment Share on other sites More sharing options...
DeaD_GooN 1,312 Posted October 13, 2014 Share Posted October 13, 2014 I just ran it. I really like it. The only issue I noticed is when I managed to screw up the first jump, I couldn't get enough speed from the previous CP. But it could be me. Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted October 13, 2014 Author Share Posted October 13, 2014 (edited) The respawn is too close? I tried to move that back a little. I can look into that again. Edited October 13, 2014 by Dodgeservice Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted October 13, 2014 Author Share Posted October 13, 2014 1st jump respawn is on the list of fixes. I will look at that next time I'm online. Quote Link to comment Share on other sites More sharing options...
G37 3,445 Posted October 13, 2014 Share Posted October 13, 2014 This was fun. It's not as "typical" as you'd expect from the tracks you make. This one feels very fluid and the ramps across the staircases were an interesting and neat touch. The only issue was that CP by the first set of ramps, but if that'd been addressed then that's all I can remember really standing out that needed adjusting. Quote "If you ride like lightning, you're gonna crash like thunder." - The Place Between The Pines Link to comment Share on other sites More sharing options...
LN-MLB 2,583 Posted October 13, 2014 Share Posted October 13, 2014 This was a really fun track. I think I actually like it better than the first. Like it's been said, the only issue was the CP by the ramps, but other than that, this is an excellent race with a lot of interesting features. Nice job, Dodge! Quote Link to comment Share on other sites More sharing options...
DavidCore89 7,404 Posted October 13, 2014 Share Posted October 13, 2014 Cool track, but I must admit I was expecting more mayhem. Where is my mayhem? On a serious note, It's a fast track, quite tricky with muscle cars. I didn't notice the respawn issue at the first jump because I managed to land it twice. Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted October 13, 2014 Author Share Posted October 13, 2014 So this isn't tricky enough? It doesn't bite back at all? Quote Link to comment Share on other sites More sharing options...
racecar73 9 Posted October 13, 2014 Share Posted October 13, 2014 Kicked my butt. I missed on the first jump and it was over from there. Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted October 14, 2014 Author Share Posted October 14, 2014 Adjusted 1st CP. Added more description. Quote Link to comment Share on other sites More sharing options...
zmurko 7,622 Posted October 14, 2014 Share Posted October 14, 2014 Too easy. Where's jumping into tight spaces, manouvering between telegraph poles, uneven surfaces, breaking through fences, going off-road, jumping out of storm drains, ... It's like Karate Kid and Karate Kid II, greatest movie ever made and wait ... I didnt even know they made Karate Kid II... Nah, jk, very cool and fun track, muscle cars are perfect, out of 4 laps I've tried so far, I only screwed up first jump once and landed on the roof of a house, drove off and used the 2nd set of ramps. Nice job! 1 Quote S U N D A Y R A C I N G L E A G U E Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted October 14, 2014 Author Share Posted October 14, 2014 StP III will be different. Quote Link to comment Share on other sites More sharing options...
Ronny 1,061 Posted October 16, 2014 Share Posted October 16, 2014 Job Of The Week! Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted October 16, 2014 Author Share Posted October 16, 2014 Cool, thanks. Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted July 6, 2015 Author Share Posted July 6, 2015 Featured in DnR's Hell on 7/7/15. Quote Link to comment Share on other sites More sharing options...
Guest Posted November 26, 2015 Share Posted November 26, 2015 Automatic message This topic has been moved from "PS3 Crew Created Races" to "PS4 Crew Created Races". Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted November 14, 2017 Author Share Posted November 14, 2017 Got a minor update. New cars, changed a couple of props. Nothing too fancy. Quote Link to comment Share on other sites More sharing options...
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